Thanks for the feedback from everyone, the information and comments are much appreciated. What is new in Version 1.2.2:
The mesh rotated and shifted in relation to the physics engine in some circumstances - fixed.
The performance is increased for creating fall body paths by optimising the mesh creation routine.
Markers can be added to the scene (look for a dart in bullseye button image on the toolbar). The markers can have different shapes and colours, and the transparency can be set with a slider. The markers could be usefull to indicate start and end locations of rock falls during back-analysis.
The markers can be deleted individually or at once (similar to the other objects). Go to the toolbar button with the white cross in a red circle and select "Delete all markers" or "Delete a single marker". When a single marker is selected, hover the mouse over the marker, the marker will highlight, and press the "Delete" button on your keyboard (same as for other objects).
The GUI layout is slightly changed according to suggestions.
Please continue to provide feedback and let me know of you experiences.