A few bug fixes and improvements were made to the latest version:
Version 1.2.4 had an bug when loading some DXF-files which was fixed.
Small incremental memory improvements were made across the code base, and GEM4D is now very stable. Let me know if you find any combination of actions that still results in an error.
When clipping objects coloured on elevation or polygon dip, the colours where not previously transferred to the clipping. This functionality is now completed, and all the clipping modes show the exact same colours than the original objects.
The coloured scalar bar legend visibility can now be toggled between the two states.
Transferring the elevation and polygon dip values (and colours) correctly to the clipping is a major milestone, and the code base in now in place for many future functionality additions.